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Furb Killer
Gallente
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Posted - 2009.07.01 08:13:00 -
[1]
Sadly they dont have a clue what is causing the FW desyncs, so the LP you get from killing fw targets won't come from gang vs gang fights...
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Furb Killer
Gallente
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Posted - 2009.07.01 09:28:00 -
[2]
Sorry but that would be somewhere between plain stupid and ******ed. There is no reason at all why you would get less for 20 vs 20 than 10 vs 10 (not to mention with those numbers you also get desyncs). Just because you prefer smaller gangs doesnt make your play style more right than others.
There should just be a fixed number of LP you get for a kill of a specific ship. If you kill it with 20 people, you get 1/20th of the LP. There are ways to do it better (so you get less than 1/20th if you need 20 people to kill a single WT, but if it is 20vs20 you just get your part of every kill), but that isnt easy to implement. And your idea than doesnt make any sense, to give more LP for a 5v5 than 20v20.
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Furb Killer
Gallente
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Posted - 2009.07.01 09:34:00 -
[3]
It cant be exploited if it is just determined by isk loss of other side.
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Furb Killer
Gallente
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Posted - 2009.07.01 09:50:00 -
[4]
Edited by: Furb Killer on 01/07/2009 09:50:54 20vs20 is a blob these days
Again, just because you dont like 20 vs 20's doesnt make them somehow less than whatever you like.
I do plenty of solo pvp (normally, in carebearing streak atm), but sometimes i also just like to pvp in a gang/fleet. I dont see how a 20 vs 20 would be boring. Your 5 men gang ganking a single target, that is boring. But a 20vs20 is in no way boring.
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Furb Killer
Gallente
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Posted - 2009.07.01 12:11:00 -
[5]
I dont think many of gallente are intrested in occupancy reset, first the occupancy mechanics must be fixed. (If caldari are two times stronger than us, they should eventually get two times more systems, not all).
But it is kinda hard to deny your npcs are way better, and now you can get your LP from defending plexes in your stabbed frigs.
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Furb Killer
Gallente
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Posted - 2009.07.01 13:35:00 -
[6]
Edited by: Furb Killer on 01/07/2009 13:37:24 Do you (as in one person you) realise that i can also use you to talk about a group of persons? In this case the caldari militia? I am truly not one of those who think our militia is superior and the others are all noobs, that is crap. But it is just impossible to deny that you can do all plexes solo in a stabbed t1 frig, while we cant.
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Furb Killer
Gallente
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Posted - 2009.07.01 18:02:00 -
[7]
Edited by: Furb Killer on 01/07/2009 18:03:30
Quote: Blobs are what kill FW. The area's we play in are not big enough to have 20 and 30 man blobs roaming around all day.
So since when exactly was a 20 men gang a blob? You can barely call it a fleet. When we get 500 people you may call it a blob.
Oh wait, nvm, my fault. A blob is any fleet larger than what you like to fly in. Basicly every fleet i have been in lately ended in a real fight against the caldari. But apparently i am killing FW by joining a fleet to fight caldari fleets, because your way is the only right way to play FW...
Yes the problem is that then that lone players get accidentlied by a 20 men fleet. And how is that different from that lone player who gets accidentlied by your 5 men fleet? He still dies without a chance to do anything. If you really think this way, you should let people go when you outnumber him.
So it doesnt matter if it is 20 vs 1 or 5 vs 1. But what about 20vs 5 instead of 5vs5? That will never happen, because those 5 should have one of them scouting (otherwise they deserve to die anyway). Now if you get four 5-men gangs instead of one 20-men gang, the only result is that you gank four times more solo targets who dont have a chance to defend themselves.
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Furb Killer
Gallente
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Posted - 2009.07.01 18:11:00 -
[8]
Quote: Every ship should have the same LP reward per kill. But that reward is divided evenly among all parties. so a 20v20 would return the same LP for one person as a 1v1 kill. Whereas a 20v1 gank would result in nearly no LP for individual fleet members.
Exactly this.
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Furb Killer
Gallente
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Posted - 2009.07.03 15:44:00 -
[9]
Originally by: Aestetica Whaaa?
Im wondering why it is that FW should get 'special' rewards for killing others? My guess is that at least half of the FWers are in it for the kills (and if ur not, then stay away from the PvP part or FW in general). For them the goal is killing in itself. Same with others that like PvPing.
So maybe pirates should band together and start whining all over the forums, qissing and moaning until we too get some additional benefits... like free faction ammo and drones for every kill.
Im constantly amazed at how much is changed in this game due to whining. The devs have spines of rubber.
I hope the 'special' goodies u get for killing others in FW are seriously lame.
People keep managing to amaze me with stupidity. 0.0 pvp'ers get their pvp benefits by ratting grounds, and more important high end moons they get via the pvp'ing, so they get (indirect) large isk benefits for pvp'ing.
Pirates mainly shoot on haulers (oh i am sure you just want 'good' pvp), ratters and in general everyone who wont shoot back and still have expensive stuff with them. And additionally they can ransom their targets (which would work if pirates would think more than 3 minutes in the future when they blow up the target they just got ransom from).
FW players dont have easy targets in general, no way they pay ransom, they are combat fitted, and with nothing better than t2 fitting. Deny it? Then why did we get all the pirates whining about FW killing their proffesion because we aren't profitable to attack? You get to make your isk via killing ratters and haulers, we do it via lp shop now. Get over it.
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Furb Killer
Gallente
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Posted - 2009.07.03 16:06:00 -
[10]
Quote:
I cant speak for other pirates, but we mostly kill FW - when theyre not flying their usual noobships and frig hulls. So we're in the same boat as u, except FW also get to kill us, who fit the good stuff. When have u last seen a low-sec ratter with good fittings?
And the good haulers are far bewtween since theyre scared of all the people now in low-sec.
I think the pirate profession is a fair bit harder to live off than it is for the FWers and their possibility to do mission :).
So pirates fit the good stuff? The only pirates i know who faction fit their ships also make sure they never leave RR range of the capitals docked in the station they camp.
Low sec ratters have no good fittings, but some of them do use expensive fittings. Why would haulers be scared of all the people in low sec? Main influx comes from FW people who scare the pirates away, so it is only safer for them. Sure you dont get that many good haulers, but you get them, we dont get them. And if you shoot FW'ers only anyway, join the militia and stop whining. Pirates are supposed to shoot haulers and ransom them, that you decide to shoot FW'ers is your problem, not ours.
And pirates can also mission (low sec or on the alt 90% of the pirates have). And the others just sell plexes for their isk. But pirates can at least make some money with their pirating, we cant with FW.
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